#include <stdio.h>
#include <sys/socket.h>
#include <netinet/in.h>
#include <unistd.h>
#include <sys/time.h>
#include <arpa/inet.h>
#include <string.h>
#include <time.h>
int main() {
int server_sockfd, client_sockfd;
int server_len, client_len;
char msg1[100];
time_t t;
struct sockaddr_in server_address, client_address;
// Create a TCP socket
server_sockfd = socket(AF_INET, SOCK_STREAM, 0);
if (server_sockfd < 0) {
perror("Error in socket creation");
return 1;
}
// Initialize server address struct
server_address.sin_family = AF_INET;
server_address.sin_port = htons(4006); // Convert port to network byte order
server_address.sin_addr.s_addr = htonl(INADDR_ANY);
server_len = sizeof(server_address);
// Bind the socket to the server address
if (bind(server_sockfd, (struct sockaddr *)&server_address, server_len) < 0) {
perror("Error in binding");
return 1;
}
// Listen for incoming connections
listen(server_sockfd, 5);
client_len = sizeof(client_address);
// Accept a connection from a client
client_sockfd = accept(server_sockfd, (struct sockaddr *)&client_address, &client_len);
if (client_sockfd < 0) {
perror("Error in accepting connection");
return 1;
}
// Get current time
t = time(NULL);
sprintf(msg1, "%s", ctime(&t));
// Send time to client
write(client_sockfd, msg1, strlen(msg1) + 1);
// Close client socket
close(client_sockfd);
// Close server socket
close(server_sockfd);
return 0;
}
Client side
#include <stdlib.h>
#include <sys/types.h>
#include <sys/socket.h>
#include <netinet/in.h>
#include <stdio.h>
#include <arpa/inet.h>
#include <unistd.h>
#include <string.h>
int main() {
int sockfd, len, result;
struct sockaddr_in address;
char msg1[100];
// Create a TCP socket
sockfd = socket(AF_INET, SOCK_STREAM, 0);
if (sockfd < 0) {
perror("Error in socket creation");
exit(1);
}
// Initialize server address struct
address.sin_family = AF_INET;
address.sin_port = htons(4006); // Convert port to network byte order
address.sin_addr.s_addr = inet_addr("127.0.0.1");
len = sizeof(address);
// Connect to the server
result = connect(sockfd, (struct sockaddr *)&address, len);
if (result == -1) {
perror("Error in connecting");
exit(1);
}
// Read time from server
read(sockfd, msg1, sizeof(msg1));
// Print received time
printf("Time received from server: %s\n", msg1);
// Close socket
close(sockfd);
return 0;
}
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